Monthly Archives: April 2017

Announcing Silicon Void

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Today I announced the indie game I’ve been working on and referencing vaguely on this blog for the past year! It’s called Silicon Void, and you can watch the announcement trailer right here: As you can see, it’s aesthetically¬†quite different from Chrono Cross, but hopefully you recognize the mechanical similarities… Read more »

Persona 5 Combat Impressions

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I’m about forty hours into Persona 5 and I wanted to share some scattered thoughts on the combat system now that I’ve had a lot of time with it. No story spoilers below, but I do refer to some mechanics that aren’t revealed until later in the game. Unfortunately, I… Read more »